Where. And what next.
A state is a floor tile. An action is a direction. The current state holds the information needed to predict the next outcome.
A robot, a goal, and a little uncertainty. See how a policy takes shape.
Preparing the room… You can already explore the grid below.
Starts at (3, 1) · follows the current greedy policy
┄ Requested action━ Sampled movement
Changing a rule resets the values. The robot stays in place when a move meets an obstacle or boundary.
Start with Step once. Watch information about the goal travel through the room.
A state is a floor tile. An action is a direction. The current state holds the information needed to predict the next outcome.
A chosen action can slip sideways. Every outcome has a probability and a reward. Planning accounts for all of them.
Value estimates future return. Each iteration updates every state from the previous values; the best actions form a policy.